# connectedArticulationBody

> A reference to an articulation body this joint connects to.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public ArticulationBody connectedArticulationBody { get; set; }
```

### Remarks

A joint can connect to only one of [Joint.connectedBody](/engine/6000.0/script-reference/unityengine/joint/connectedbody.md) and [Joint.connectedArticulationBody](/engine/6000.0/script-reference/unityengine/joint/connectedarticulationbody.md). If both are set, [Joint.connectedBody](/engine/6000.0/script-reference/unityengine/joint/connectedbody.md) takes precedence.
