# Add

> Add.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Jobs](/engine/6000.0/script-reference/unityengine/jobs.md)
* **Assembly:** UnityEngine.CoreModule

## Add(Transform)

Add.

```csharp
public void Add(Transform transform)
```

### Parameters

**** (\[Transform]\(/engine/6000.0/script-reference/unityengine/transform)): Transform or instance ID of a transform.

## Add(int)

Add.

```csharp
public void Add(int instanceId)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)):&#x20;
