# Jaw

> This is the Jaw bone.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
Jaw = 23
```

### Remarks

Additional Resources: [Animator.GetBoneTransform](/engine/6000.0/script-reference/unityengine/animator/getbonetransform.md).
