# limitState

> Gets the state of the joint limit.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public JointLimitState2D limitState { get; }
```

### Remarks

Additional Resources: [JointLimitState2D](/engine/6000.0/script-reference/unityengine/jointlimitstate2d.md).
