# extendedLimits

> If enabled, the angle of the hinge is extended to [-360, 360] degrees.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public bool extendedLimits { get; set; }
```
