# AppendHash(ref Hash128, ref Hash128)

> Append inHash in outHash.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

## AppendHash(Hash128, Hash128)

```csharp
public static void AppendHash(ref Hash128 inHash, ref Hash128 outHash)
```

### Parameters

**** (\[Hash128]\(/engine/6000.0/script-reference/unityengine/hash128)): Hash to append.**** (\[Hash128]\(/engine/6000.0/script-reference/unityengine/hash128)): Hash that will be updated.
