# LocalToWorld(Vector3)

> Converts a local position to world position.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.GridModule

```csharp
public Vector3 LocalToWorld(Vector3 localPosition)
```

### Parameters

**** (\[Vector3]\(/engine/6000.0/script-reference/unityengine/vector3)): Local Position to convert.

### Returns

| Type                                                              | Description                           |
| ----------------------------------------------------------------- | ------------------------------------- |
| [Vector3](/engine/6000.0/script-reference/unityengine/vector3.md) | World position of the local position. |
