# Flip(FlipAxis, CellLayout)

> Flips the grid brush in the given GridBrushBase.FlipAxis.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public virtual void Flip(GridBrushBase.FlipAxis flip, GridLayout.CellLayout layout)
```

### Parameters

**** (\[FlipAxis]\(/engine/6000.0/script-reference/unityengine/gridbrushbase/flipaxis)): Axis to flip by.**** (\[CellLayout]\(/engine/6000.0/script-reference/unityengine/gridlayout/celllayout)): CellLayout for flipping.
