# ChangeZPosition(int)

> Changes the Z position of the GridBrushBase.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TilemapModule

```csharp
public virtual void ChangeZPosition(int change)
```

### Parameters

**** (\[int]\(https\://learn.microsoft.com/dotnet/api/system.int32)): Modify the Z position of [GridBrushBase](/engine/6000.0/script-reference/unityengine/gridbrushbase.md) by this value.
