# stride

> Size of one element in the buffer. For index buffers, this must be either 2 or 4 bytes (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int stride { get; }
```

### Remarks

Additional Resources: [GraphicsBuffer.count](/engine/6000.0/script-reference/unityengine/graphicsbuffer/count.md).
