# count

> Number of elements in the buffer (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int count { get; }
```

### Remarks

Additional Resources: [GraphicsBuffer.stride](/engine/6000.0/script-reference/unityengine/graphicsbuffer/stride.md).
