# SetKeys(GradientColorKey[], GradientAlphaKey[])

> Setup Gradient with an array of color keys and alpha keys.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public void SetKeys(GradientColorKey[] colorKeys, GradientAlphaKey[] alphaKeys)
```

### Parameters

**** (\[GradientColorKey\[]]\(/engine/6000.0/script-reference/unityengine/gradientcolorkey)): Color keys of the gradient (maximum 8 color keys).**** (\[GradientAlphaKey\[]]\(/engine/6000.0/script-reference/unityengine/gradientalphakey)): Alpha keys of the gradient (maximum 8 alpha keys).

### Remarks

Note that the alpha and colors keys will be automatically sorted by time value and that it is ensured to always have a minimum of 2 color keys and 2 alpha keys.
