# DrawSphere(Vector3, float)

> Draws a solid sphere with center and radius.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void DrawSphere(Vector3 center, float radius)
```

### Parameters

**** (\[Vector3]\(/engine/6000.0/script-reference/unityengine/vector3)): **** (\[float]\(https\://learn.microsoft.com/dotnet/api/system.single)):&#x20;

### Examples

```csharp
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void OnDrawGizmosSelected()
    {
        // Draw a yellow sphere at the transform's position
        Gizmos.color = Color.yellow;
        Gizmos.DrawSphere(transform.position, 1);
    }
}
```
