# DrawCube(Vector3, Vector3)

> Draw a solid box at center with size.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void DrawCube(Vector3 center, Vector3 size)
```

### Parameters

**** (\[Vector3]\(/engine/6000.0/script-reference/unityengine/vector3)): **** (\[Vector3]\(/engine/6000.0/script-reference/unityengine/vector3)):&#x20;

### Examples

```csharp
using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour
{
    void OnDrawGizmosSelected()
    {
        // Draw a semitransparent red cube at the transforms position
        Gizmos.color = new Color(1, 0, 0, 0.5f);
        Gizmos.DrawCube(transform.position, new Vector3(1, 1, 1));
    }
}
```
