# camera

> The Camera attached to this GameObject (Read Only). (Null if there is none attached).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Removed.** Property camera has been deprecated. Use GetComponent\\\<Camera\\>() instead.

```csharp
public Component camera { get; }
```

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    void Start()
    {
        // Use GetComponent to access the camera
        Camera cam = gameObject.GetComponent<Camera>();
        cam.fieldOfView = 45;
    }
}
```
