# animation

> The Animation attached to this GameObject (Read Only). (Null if there is none attached).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

> **Warning:**
>
> **Removed.** Property animation has been deprecated. Use GetComponent\\\<Animation\\>() instead.

```csharp
public Component animation { get; }
```

### Examples

```csharp
using UnityEngine;

public class Example : MonoBehaviour
{
    // Use GetComponent to access the animation
    void Start()
    {
        gameObject.GetComponent<Animation>().Play();
    }
}
```
