# FogMode

> Fog mode to use.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum FogMode
```

## Remarks

Additional Resources: [RenderSettings.fogMode](/engine/6000.0/script-reference/unityengine/rendersettings/fogmode.md), [Lighting Window](/engine/6000.0/manual/lighting-overview/lighting-reference/lighting-window.md).

## Fields

| Value                                                                                           | Description                        |
| ----------------------------------------------------------------------------------------------- | ---------------------------------- |
| [Exponential](/engine/6000.0/script-reference/unityengine/fogmode/exponential.md)               | Exponential fog.                   |
| [ExponentialSquared](/engine/6000.0/script-reference/unityengine/fogmode/exponentialsquared.md) | Exponential squared fog (default). |
| [Linear](/engine/6000.0/script-reference/unityengine/fogmode/linear.md)                         | Linear fog.                        |
