# totalGraphicsStateCount

> The total number of graphics states across all shader variants in the collection.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.0/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int totalGraphicsStateCount { get; }
```
