# invertCulling

> Flag indicating if backface culling is inverted in this rendering configuration.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.0/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public bool invertCulling
```

### Remarks

See [CommandBuffer.SetInvertCulling](/engine/6000.0/script-reference/unityengine/rendering/commandbuffer/setinvertculling.md).
