# completedWarmupCount

> The number of shader variant permutations that have been warmed up.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.0/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public int completedWarmupCount { get; }
```

### Remarks

When a shader variant is "warmed up", the associated GPU representation has been created.
