# MSAA2x

> Use this to create and render to a MSAA 2X rendertexture.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.0/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
MSAA2x = 2048
```
