# R32_SInt

> A one-component, 32-bit signed integer format that has a single 32-bit R component.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.0/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
R32_SInt = 41
```
