# EndGPUCapture()

> Ends the current GPU frame capture in the external GPU profiler.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Experimental.Rendering](/engine/6000.0/script-reference/unityengine/experimental/rendering.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static void EndGPUCapture()
```
