# RenderSettings

> Experimental render settings features.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine.Experimental.GlobalIllumination](/engine/6000.0/script-reference/unityengine/experimental/globalillumination.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public class RenderSettings
```

## Remarks

Additional Resources: [RenderSettings](/engine/6000.0/script-reference/unityengine/rendersettings.md).

## Static Properties

| Property                                                                                                                                         | Description                                                                          |
| ------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------ |
| [useRadianceAmbientProbe](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/rendersettings/useradianceambientprobe.md) | If enabled, ambient trilight will be sampled using the old radiance sampling method. |
