# LinearColor

> Contains normalized linear color values for red, green, blue in the range of 0 to 1, and an additional intensity value.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Experimental.GlobalIllumination](/engine/6000.0/script-reference/unityengine/experimental/globalillumination.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public struct LinearColor
```

## Properties

| Property                                                                                                          | Description                                                       |
| ----------------------------------------------------------------------------------------------------------------- | ----------------------------------------------------------------- |
| [blue](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/linearcolor/blue.md)           | The blue color value in the range of 0.0 to 1.0.                  |
| [green](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/linearcolor/green.md)         | The green color value in the range of 0.0 to 1.0.                 |
| [intensity](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/linearcolor/intensity.md) | The intensity value used to scale the red, green and blue values. |
| [red](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/linearcolor/red.md)             | The red color value in the range of 0.0 to 1.0.                   |

## Static Methods

| Method                                                                                                        | Description                                                                                                              |
| ------------------------------------------------------------------------------------------------------------- | ------------------------------------------------------------------------------------------------------------------------ |
| [Black](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/linearcolor/black.md)     | Returns a black color.                                                                                                   |
| [Convert](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/linearcolor/convert.md) | Converts a Light's color value to a normalized linear color value, automatically handling gamma conversion if necessary. |
