# FalloffType

> Available falloff models for baking.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Experimental.GlobalIllumination](/engine/6000.0/script-reference/unityengine/experimental/globalillumination.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public enum FalloffType : byte
```

## Fields

| Value                                                                                                                                                           | Description                                                                |
| --------------------------------------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------- |
| [InverseSquared](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/fallofftype/inversesquared.md)                                     | Inverse squared distance falloff model.                                    |
| [InverseSquaredNoRangeAttenuation](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/fallofftype/inversesquarednorangeattenuation.md) | Inverse squared distance falloff model (without smooth range attenuation). |
| [Legacy](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/fallofftype/legacy.md)                                                     | Quadratic falloff model.                                                   |
| [Linear](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/fallofftype/linear.md)                                                     | Linear falloff model.                                                      |
| [Undefined](/engine/6000.0/script-reference/unityengine/experimental/globalillumination/fallofftype/undefined.md)                                               | Falloff model is undefined.                                                |
