# channelCount

> The number of audio channels per sample frame.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Experimental.Audio](/engine/6000.0/script-reference/unityengine/experimental/audio.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public ushort channelCount { get; }
```

### Remarks

This property does not change throughout the AudioSampleProvider' life scope.
