# EnumButtonsAttribute(bool)

> Attribute to enable editing an enum with a ToggleButtonGroup.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public EnumButtonsAttribute(bool includeObsolete = false)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): Whether to display obsolete enum values?
