# Pixel

> Coordinates are expressed in pixels. (0, 0) is top left (width, height) is bottom right.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
Pixel = 1
```

### Remarks

Additional Resources: [CustomRenderTexture](/engine/6000.0/script-reference/unityengine/customrendertexture.md).
