# SetDistanceReferencePoint

> Set the reference point from which distance bands are measured.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

## SetDistanceReferencePoint(Vector3)

Set the reference point from which distance bands are measured.

```csharp
public void SetDistanceReferencePoint(Vector3 point)
```

### Parameters

**** (\[Vector3]\(/engine/6000.0/script-reference/unityengine/vector3)): A fixed point to measure the distance from.

### Remarks

Additional Resources: [CullingGroup.SetBoundingDistances](/engine/6000.0/script-reference/unityengine/cullinggroup/setboundingdistances.md).

## SetDistanceReferencePoint(Transform)

Set the reference point from which distance bands are measured.

```csharp
public void SetDistanceReferencePoint(Transform transform)
```

### Parameters

**** (\[Transform]\(/engine/6000.0/script-reference/unityengine/transform)): A transform to measure the distance from. The transform's position will be automatically tracked.

### Remarks

Additional Resources: [CullingGroup.SetBoundingDistances](/engine/6000.0/script-reference/unityengine/cullinggroup/setboundingdistances.md).
