# ContactPairPoint

> A readonly struct describing a contact point between two Collider s.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public readonly struct ContactPairPoint
```

## Properties

| Property                                                                                   | Description                                                              |
| ------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------ |
| [impulse](/engine/6000.0/script-reference/unityengine/contactpairpoint/impulse-1.md)       | The impulse applied to this contact pair to resolve the collision.       |
| [normal](/engine/6000.0/script-reference/unityengine/contactpairpoint/normal-1.md)         | Normal of the contact point.                                             |
| [position](/engine/6000.0/script-reference/unityengine/contactpairpoint/position-1.md)     | The position of the contact point between the Colliders, in world space. |
| [separation](/engine/6000.0/script-reference/unityengine/contactpairpoint/separation-1.md) | The distance between the edges of Colliders at the contact point.        |
