# otherBody

> The second Rigidbody or ArticulationBody in the pair.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public Component otherBody { get; }
```

### Remarks

Use with the as keyword to determine the actual type of the component.
