# gameObject

> The incoming GameObject involved in the collision.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public GameObject gameObject { get; }
```

### Remarks

Additional Resources: [GameObject](/engine/6000.0/script-reference/unityengine/gameobject.md) class.
