# isMasterOfCluster

> Check whether the current instance is a master node in the cluster network.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ClusterRendererModule

> **Warning:**
>
> **Deprecated.** This type is deprecated and will be removed in a future release.

```csharp
public static bool isMasterOfCluster { get; }
```
