# ClusterNetwork

> A helper class that contains static method to inquire status of Unity Cluster.

## Definition

* **Type:** Class
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.ClusterRendererModule

> **Warning:**
>
> **Deprecated.** This type is deprecated and will be removed in a future release.

```csharp
public class ClusterNetwork
```

## Static Properties

| Property                                                                                             | Description                                                                       |
| ---------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------- |
| [isDisconnected](/engine/6000.0/script-reference/unityengine/clusternetwork/isdisconnected.md)       | Check whether the current instance is disconnected from the cluster network.      |
| [isMasterOfCluster](/engine/6000.0/script-reference/unityengine/clusternetwork/ismasterofcluster.md) | Check whether the current instance is a master node in the cluster network.       |
| [nodeIndex](/engine/6000.0/script-reference/unityengine/clusternetwork/nodeindex.md)                 | To acquire or set the node index of the current machine from the cluster network. |
