# radius

> Radius of the circle.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

```csharp
public float radius { get; set; }
```

### Remarks

Additional Resources: [CircleCollider2D.center](/engine/6000.0/script-reference/unityengine/circlecollider2d/center.md).
