# center

> The center point of the collider in local space.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.Physics2DModule

> **Warning:**
>
> **Removed.** CircleCollider2D.center has been deprecated. Use CircleCollider2D.offset instead
>
> **Upgrade to** offset

```csharp
public Vector2 center { get; set; }
```
