WorldPosition
The render request outputs a world position buffer.
Read time 1 minuteLast updated 7 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
WorldPosition = 4
Remarks
Outputs a buffer that maps the the WorldPosition (RGB) at each pixel. Alpha=1 means the position is valid. Alpha=0 means it is invalid. GraphicsFormat.R32G32B32A32_SFloat is recommended as the render texture format.