Occlusion
The render request returns the material ambient occlusion buffer.
Read time 1 minuteLast updated 4 days ago
Definition
- Type: Field
- Namespace: UnityEngine
- Assembly: UnityEngine.CoreModule
Occlusion = 12
Remarks
Outputs a buffer that maps the ambient occlusion value of the material to a grayscale RGB value at each pixel. Alpha is undefined. The buffer will be generated from the camera used in the request.