# CachedAssetBundle

> Data structure for downloading AssetBundles to a customized cache path. Additional Resources: UnityWebRequestAssetBundle.GetAssetBundle for more information.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public struct CachedAssetBundle
```

## Properties

| Property                                                                      | Description                                                  |
| ----------------------------------------------------------------------------- | ------------------------------------------------------------ |
| [hash](/engine/6000.0/script-reference/unityengine/cachedassetbundle/hash.md) | Hash128 which is used as the version of the AssetBundle.     |
| [name](/engine/6000.0/script-reference/unityengine/cachedassetbundle/name.md) | AssetBundle name which is used as the customized cache path. |
