# weight2

> Skinning weight for third bone.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float weight2 { get; set; }
```

### Remarks

Additional Resources: [BoneWeight.boneIndex2](/engine/6000.0/script-reference/unityengine/boneweight/boneindex2.md).
