# outputAudioMixerGroup

> The target group to which the AudioSource should route its signal.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public AudioMixerGroup outputAudioMixerGroup { get; set; }
```
