# GamepadSpeakerSupportsOutputType(GamepadSpeakerOutputType)

> Check if the platform supports an audio output type on gamepads.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public static bool GamepadSpeakerSupportsOutputType(GamepadSpeakerOutputType outputType)
```

### Parameters

**** (\[GamepadSpeakerOutputType]\(/engine/6000.0/script-reference/unityengine/gamepadspeakeroutputtype)): The desired output type.

### Returns

| Type                                                          | Description                                                           |
| ------------------------------------------------------------- | --------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Returns true if the gamepad supports the specified audio output type. |
