# GetSpatializerPluginName()

> Returns the name of the spatializer selected on the currently-running platform.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public static string GetSpatializerPluginName()
```

### Returns

| Type                                                           | Description                  |
| -------------------------------------------------------------- | ---------------------------- |
| [string](https://learn.microsoft.com/dotnet/api/system.string) | The spatializer plugin name. |

### Remarks

This function can be used in the Editor and in player builds.
