# dryLevel

> Mix level of dry signal in output in millibels (mB). Ranges from -10000.0 to 0.0. Default is 0.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public float dryLevel { get; set; }
```
