# decayHFRatio

> Decay HF Ratio: High-frequency to low-frequency decay time ratio. Ranges from 0.1 to 2.0. Default is 0.5.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public float decayHFRatio { get; set; }
```
