# Create(string, Object)

> Creates a PlayableBinding that contains information representing an AudioPlayableOutput.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Audio](/engine/6000.0/script-reference/unityengine/audio.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public static PlayableBinding Create(string name, Object key)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The name of the AudioPlayableOutput.**** (\[Object]\(/engine/6000.0/script-reference/unityengine/object)): A reference to a [Object](/engine/6000.0/script-reference/unityengine/object.md) that acts as a key for this binding.

### Returns

| Type                                                                                        | Description                                                                                                                                                                                                                                                |
| ------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [PlayableBinding](/engine/6000.0/script-reference/unityengine/playables/playablebinding.md) | Returns a [PlayableBinding](/engine/6000.0/script-reference/unityengine/playables/playablebinding.md) that contains information that is used to create an [AudioPlayableOutput](/engine/6000.0/script-reference/unityengine/audio/audioplayableoutput.md). |
