# isMobilePlatform

> Identifies whether the current Runtime platform is a known mobile platform.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public static bool isMobilePlatform { get; }
```

### Remarks

Currently this returns true if the application is running on Android, iOS, or WSA. When targeting WebAssembly and running in a web browser, this property might return "true" or "false", depending on whether the current browser is running on a mobile device. Due to privacy and anonymization reasons, this property might not always report accurate information on all web browsers.

**Note**: On Universal Windows Platform, tablets are treated as desktop machines, therefore, this property returns true only when running on phones and IoT device family devices.
