# AnimatorUpdateMode

> The update mode of the Animator.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public enum AnimatorUpdateMode
```

## Fields

| Value                                                                                          | Description                                                                                              |
| ---------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------- |
| [Fixed](/engine/6000.0/script-reference/unityengine/animatorupdatemode/fixed.md)               | Animator updates in the FixedUpdate loop. Use this mode to evaluate animation independent of frame rate. |
| [Normal](/engine/6000.0/script-reference/unityengine/animatorupdatemode/normal.md)             | Animator updates in the Update loop.                                                                     |
| [UnscaledTime](/engine/6000.0/script-reference/unityengine/animatorupdatemode/unscaledtime.md) | Animator updates independently of Time.timeScale.                                                        |
