# StartPlayback()

> Sets the animator in playback mode.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public void StartPlayback()
```

### Remarks

In playback mode, you control the animator by setting a time value. The animator is not updated from game logic. Use [Animator.playbackTime](/engine/6000.0/script-reference/unityengine/animator/playbacktime.md) to explicitly manipulate the progress of time.
